![]() Since you can just immediately snap to the target by moving the camera to it, then aiming, which is faster than the aiming camera. It is useful to not aim when looking for a target.Don't worry about dismemberment, one hit fully dismembers a target.After you've beaten level 5 and acquire the Power Node, don't continue to play any further as you will not get anymore prizes for completing levels 1-5 again.While this does cause the other 1/3 to be harder to hit, this still tips the odds in your favor Standing to the side helps as it prioritizes 2/3 of the field.Standing too far back will immediately exit the mini-game, which in itself can be useful if you miss an early target in the level and want to restart it right away. Standing further back helps as it reduces the time required to sweep the gun from the leftmost target to the rightmost.You get/lose the same amount of points for hitting a target, regardless of where exactly you hit them.Use a weapon with instantaneous projectile speed, such as the Plasma Cutter or the Pulse Rifle.As levels increase, you must shoot more red targets that spend less time exposed. Basics Walkthrough - Chapter 01 - Chapter 02 - Chapter 03 - Chapter 04 - Chapter 05 - Chapter 07 Extras Downloads Credits LOCATIONS Power Node Locations Chapter 1 Power Nodes Power Node 1 Location: Tram Repair Room Details: Along the right side of the wall on the entrance side.Levels are beaten by shooting all of the red targets that appear along with not shooting any blue targets, earning a flawless score in the process.When you play this minigame, you are granted unlimited ammunition (Only for the target range). ![]()
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